20 Games Challenge
Recreating classic games from scratch in Godot 4. Following the 20 Games Challenge where each game builds on concepts from the last.
Pong
Classic arcade paddle game. Singleplayer AI and local multiplayer. First entry in the challenge.
02
Breakout
Bounce a ball to destroy bricks. Builds on Pong mechanics.
03
Space Invaders
Fixed shooter. Waves of descending aliens.
04
Asteroids
Top-down space shooter with physics-based movement.
05
Pac-Man
Maze navigation, pellets, and ghost AI.
06
Super Mario Bros.
Side-scrolling platformer with physics and level design.
07
Worms
Tactical turn-based strategy game with modifiable terrain.
08
Super Monkey Ball
3D ball rolling game with physics and level design.
09
Mario Kart
Racing game with AI opponents and online multiplayer.
10
Minecraft
Infinite world generation, building, and exploration.
11–20
To be decided
The second half of the challenge will be chosen based on what I want to explore after the first ten.